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The Arsenal Files 8
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The Arsenal Files Collection #8 (Arsenal Computer) (1996).ISO
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efxb1.zip
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EFX.TXT
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1996-10-02
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EFX v1.0b (Beta, First release)
==========================================
10/2/96
==========================================
Readme:
-------------
This patch allows you to put lightning and rain
generating objects into a level.
If wish to use this patch in one of your own patches
then email me at "robertp@airmail.net" and I'll send
you the .qc source code.
Installation:
-------------
Make a directory called EFX in your Quake directory, and move
the progs.dat file to the EFX directory.
Copy the efx1.bsp file to the id1\maps directory in your Quake directory.
Start Quake by typing "QUAKE -GAME EFX +MAP EFX1"
IF YOU WISH TO MAKE A LEVEL FOR EFX:
---------------------------------------------
You may place a lightning generator in a level by placing an entity
with the classname "efx_lightning"
You may place a rain generator in a level by placing an entity
with the classname "efx_rain"
Plans for the next version:
---------------------------------------------
Change the rain into sprites instead of particles.
(and generate at least 3 times as much rain)
Make rain generator entity have "heavy" and "lite" modes.
Make lightning hurt you.
Make lightning light up rooms.
Make rain have an ambient "rain sound"
Add rooms to test level.
Special Thanks to:
---------------------------------------------
Id Software for making Quake
NicoMak computing for making WinZip95.
Brad Fiedel.